About
I’m a researcher in artificial intelligence, human-computer interaction, and creativity. I primarily design and develop AI-based creativity support tools to assist human designers and artists, particularly in the domains of storytelling, poetry, and game design. As an interdisciplinary scholar with a background in technical games research, I’ve also worked on a wide variety of topics related to interactive narrative and digital games.
Currently, I’m a Research Scientist at Midjourney, where I lead the storytelling tools research lab. I’m also an Assistant Professor of Computer Science and Engineering at Santa Clara University (on leave for the 2023-2024 school year). I hold a Ph.D. in Computational Media from the University of California, Santa Cruz, where I was a member of the Expressive Intelligence Studio. In the past, I’ve also been a resident at Stochastic Labs; a consultant at various game industry and tech companies; and a researcher in several labs, most notably the Mobile & Environmental Media Lab, at the University of Southern California.
Here’s a complete list of my papers (current count: 57; awards and nominations: 8). You can also check out my full CV for links to many of my talks and other scholarly output.
Intelligent narrative technologies
🗞️ Press: The Verge
✨ Collaborators: Melanie Dickinson
Computational support for game design
Other selected projects
🗞️ Press: New Scientist, The Next Web, Dicebreaker
✨ Contributors: Isaac Karth
✨ Collaborators: Edward Melcer, Katy Grasse, Nic Junius, many others
🗣️ Talks: !!Con West 2019, Computational Poetry Workshop 2019